Searched refs:mCachedSamplerFormatValid (Results 1 – 2 of 2) sorted by relevance
128 if (!mCachedSamplerFormatValid || in compatibleWithSamplerFormatForWebGL()133 mCachedSamplerFormatValid = true; in compatibleWithSamplerFormatForWebGL()243 mutable bool mCachedSamplerFormatValid; variable
153 mCachedSamplerFormatValid(false) in TextureState()1166 mState.mCachedSamplerFormatValid = false; in signalDirtyStorage()1174 mState.mCachedSamplerFormatValid = false; in signalDirtyState()