Searched refs:mCachedShaderSource (Results 1 – 2 of 2) sorted by relevance
522 ShaderSourceMap mCachedShaderSource; variable
5579 const auto &foundSources = mCachedShaderSource.find(id); in getShaderSource()5580 ASSERT(foundSources != mCachedShaderSource.end()); in getShaderSource()5586 mCachedShaderSource[id] = source; in setShaderSource()