/external/angle/src/libANGLE/renderer/metal/ |
D | SurfaceMtl.mm | 122 mColorTexture = nullptr; 223 if (mColorTexture) 225 return static_cast<EGLint>(mColorTexture->widthAt0()); 232 if (mColorTexture) 234 return static_cast<EGLint>(mColorTexture->heightAt0()); 252 ASSERT(mColorTexture); 257 rpDesc.sampleCount = mColorTexture->samples(); 264 mtl::EmulatedAlphaClearColor(black, mColorTexture->getColorWritableMask()); 287 ASSERT(mColorTexture); 314 ASSERT(mColorTexture); [all …]
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D | IOSurfaceSurfaceMtl.mm | 138 if (mColorTexture) 158 mColorTexture = mtl::Texture::MakeFromMetal([texture ANGLE_MTL_AUTORELEASE]); 161 mColorRenderTarget.set(mColorTexture, mtl::kZeroNativeMipLevel, 0, mColorFormat); 169 context, mColorTexture, rgbClearFormat, 174 mColorTexture->setColorWritableMask(MTLColorWriteMaskAll & (~MTLColorWriteMaskAlpha));
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D | SurfaceMtl.h | 79 const mtl::TextureRef &getColorTexture() { return mColorTexture; } in getColorTexture() 98 mtl::TextureRef mColorTexture; variable
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/external/angle/src/tests/perf_tests/ |
D | MultisampledRenderToTexturePerf.cpp | 88 GLuint mColorTexture = 0; member in __anonee50ea910111::MultisampledRenderToTextureBenchmark 142 glGenTextures(1, &mColorTexture); in initializeBenchmark() 143 glBindTexture(GL_TEXTURE_2D, mColorTexture); in initializeBenchmark() 148 mColorTexture, 0, 4); in initializeBenchmark() 188 glDeleteTextures(1, &mColorTexture); in destroyBenchmark()
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D | MultiviewPerf.cpp | 199 GLTexture mColorTexture; member in __anona496c6120111::MultiviewBenchmark 233 glBindTexture(GL_TEXTURE_2D, mColorTexture); in initializeBenchmark() 243 mColorTexture, 0); in initializeBenchmark() 251 glBindTexture(GL_TEXTURE_2D_ARRAY, mColorTexture); in initializeBenchmark() 260 glFramebufferTextureMultiviewOVR(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mColorTexture, 0, in initializeBenchmark()
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/external/angle/samples/multiview/ |
D | Multiview.cpp | 54 mColorTexture(0), in MultiviewSample() 83 glGenTextures(1, &mColorTexture); in initialize() 84 glBindTexture(GL_TEXTURE_2D_ARRAY, mColorTexture); in initialize() 98 glFramebufferTextureMultiviewOVR(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mColorTexture, 0, 0, in initialize() 243 glDeleteTextures(1, &mColorTexture); in destroy() 364 GLuint mColorTexture; member in MultiviewSample
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/external/angle/src/tests/gl_tests/ |
D | BuiltinVariableTest.cpp | 225 glBindTexture(GL_TEXTURE_2D, mColorTexture); in testSetUp() 236 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mColorTexture, in testSetUp() 273 GLTexture mColorTexture; member in BuiltinVariableFragDepthClampingFloatRBOTest
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D | DepthStencilTest.cpp | 38 glBindTexture(GL_TEXTURE_2D, mColorTexture); in testSetUp() 45 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mColorTexture, in testSetUp() 62 mColorTexture, 0); in testSetUp() 100 GLTexture mColorTexture; member in __anon50889bec0111::DepthStencilTest
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D | MultiviewDrawTest.cpp | 69 mColorTexture(0u), in MultiviewFramebufferTestBase() 94 glGenTextures(1, &mColorTexture); in updateFBOs() 97 CreateMultiviewBackingTextures(mSamples, viewWidth, height, numLayers, mColorTexture, in updateFBOs() 105 mColorTexture, mDepthTexture, 0u); in updateFBOs() 116 glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mColorTexture, 0, in updateFBOs() 234 GLuint mColorTexture; member in MultiviewFramebufferTestBase 270 if (mColorTexture) in freeFBOs() 272 glDeleteTextures(1, &mColorTexture); in freeFBOs() 273 mColorTexture = 0; in freeFBOs()
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D | ClearTest.cpp | 240 glBindTexture(GL_TEXTURE_2D, mColorTexture); in testSetUp() 247 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mColorTexture, in testSetUp() 264 mColorTexture, 0); in testSetUp() 297 GLTexture mColorTexture; member in __anona03815cc0111::VulkanClearTest
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