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Searched refs:mComputeExecutables (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp1298 mComputeExecutables.push_back(std::unique_ptr<ComputeExecutable>(new ComputeExecutable( in loadBinaryShaderExecutables()
1506 stream->writeInt(mComputeExecutables.size()); in save()
1507 for (size_t computeExecutableIndex = 0; computeExecutableIndex < mComputeExecutables.size(); in save()
1510 ComputeExecutable *computeExecutable = mComputeExecutables[computeExecutableIndex].get(); in save()
1998 mComputeExecutables[mCachedComputeExecutableIndex.value()]->shaderExecutable(); in getComputeExecutableForImage2DBindLayout()
2017 mComputeExecutables.push_back(std::unique_ptr<ComputeExecutable>( in getComputeExecutableForImage2DBindLayout()
2020 mCachedComputeExecutableIndex = mComputeExecutables.size() - 1; in getComputeExecutableForImage2DBindLayout()
3000 mComputeExecutables.clear(); in reset()
3331 for (size_t executableIndex = 0; executableIndex < mComputeExecutables.size(); in updateCachedComputeExecutableIndex()
3334 if (mComputeExecutables[executableIndex]->matchesSignature( in updateCachedComputeExecutableIndex()
DProgramD3D.h536 std::vector<std::unique_ptr<ComputeExecutable>> mComputeExecutables; variable