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Searched refs:mCurrentGraphicsPipeline (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp417 mCurrentGraphicsPipeline(nullptr),
1383 const VkPipeline previousPipeline = mCurrentGraphicsPipeline in handleDirtyGraphicsPipelineDesc()
1384 ? mCurrentGraphicsPipeline->getPipeline().getHandle() in handleDirtyGraphicsPipelineDesc()
1389 if (!mCurrentGraphicsPipeline) in handleDirtyGraphicsPipelineDesc()
1402 &mCurrentGraphicsPipeline)); in handleDirtyGraphicsPipelineDesc()
1407 ASSERT(mCurrentGraphicsPipeline->valid()); in handleDirtyGraphicsPipelineDesc()
1408 if (!mCurrentGraphicsPipeline->findTransition( in handleDirtyGraphicsPipelineDesc()
1409 mGraphicsPipelineTransition, *mGraphicsPipelineDesc, &mCurrentGraphicsPipeline)) in handleDirtyGraphicsPipelineDesc()
1411 vk::PipelineHelper *oldPipeline = mCurrentGraphicsPipeline; in handleDirtyGraphicsPipelineDesc()
1417 &mCurrentGraphicsPipeline)); in handleDirtyGraphicsPipelineDesc()
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DContextVk.h635 void resetCurrentGraphicsPipeline() { mCurrentGraphicsPipeline = nullptr; } in resetCurrentGraphicsPipeline()
974 vk::PipelineHelper *mCurrentGraphicsPipeline; variable