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Searched refs:mD3DCompilerModule (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DHLSLCompiler.cpp106 mD3DCompilerModule(nullptr), in HLSLCompiler()
132 if (GetModuleHandleExA(0, d3dCompilerNames[i], &mD3DCompilerModule)) in ensureInitialized()
139 if (!mD3DCompilerModule) in ensureInitialized()
143 mD3DCompilerModule = LoadLibraryA(D3DCOMPILER_DLL_A); in ensureInitialized()
145 if (mD3DCompilerModule) in ensureInitialized()
153 mD3DCompilerModule = LoadLibraryA(kOldCompilerLibrary); in ensureInitialized()
154 if (mD3DCompilerModule) in ensureInitialized()
162 if (!mD3DCompilerModule) in ensureInitialized()
172 reinterpret_cast<pD3DCompile>(GetProcAddress(mD3DCompilerModule, "D3DCompile")); in ensureInitialized()
176 reinterpret_cast<pD3DDisassemble>(GetProcAddress(mD3DCompilerModule, "D3DDisassemble")); in ensureInitialized()
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DHLSLCompiler.h67 HMODULE mD3DCompilerModule; variable