Searched refs:mDataCallback (Results 1 – 7 of 7) sorted by relevance
59 ->setDataCallback(mDataCallback.get()) in createPlaybackStream()67 mDataCallback = std::make_unique<DefaultDataCallback>(); in createCallback()75 mDataCallback->setCpuIds(cpuIds); in createCallback()76 mDataCallback->setThreadAffinityEnabled(true); in createCallback()84 mDataCallback->reset(); in start()85 mDataCallback->setSource(std::dynamic_pointer_cast<IRenderableAudio>(mAudioSource)); in start()
50 std::unique_ptr<DefaultDataCallback> mDataCallback; variable
112 return mDataCallback; in getDataCallback()127 return mDataCallback != nullptr; in isDataCallbackSpecified()182 AudioStreamDataCallback *mDataCallback = nullptr;
325 mDataCallback = dataCallback; in setDataCallback()374 mDataCallback = streamCallback; in setCallback()
400 AudioStreamDataCallback *previousCallback = mDataCallback; in swapDataCallback()401 mDataCallback = dataCallback; in swapDataCallback()
62 if (mDataCallback) { in fireDataCallback()63 result = mDataCallback->onAudioReady(this, audioData, numFrames); in fireDataCallback()
49 mDataCallback = mChildStream->swapDataCallback(this); in FilterAudioStream()