Searched refs:mDrawIDLocation (Results 1 – 2 of 2) sorted by relevance
362 int getDrawIDLocation() const { return mDrawIDLocation; } in getDrawIDLocation()413 int mDrawIDLocation; variable
1188 mDrawIDLocation(-1),1820 mState.mDrawIDLocation = -1; in unlink()1826 mState.mDrawIDLocation = -1; in unlink()3445 return mState.mDrawIDLocation >= 0; in hasDrawIDUniform()3451 ASSERT(mState.mDrawIDLocation >= 0); in setDrawIDUniform()3452 mProgram->setUniform1iv(mState.mDrawIDLocation, 1, &drawid); in setDrawIDUniform()4788 mState.mDrawIDLocation = getUniformLocation("gl_DrawID").value; in postResolveLink()