Searched refs:mDynamic (Results 1 – 6 of 6) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | IndexBuffer9.cpp | 22 mDynamic = false; in IndexBuffer9() 69 mDynamic = dynamic; in initialize() 81 DWORD lockFlags = mDynamic ? D3DLOCK_NOOVERWRITE : 0; in mapBuffer() 116 return initialize(context, bufferSize, indexType, mDynamic); in setSize()
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D | IndexBuffer9.h | 52 bool mDynamic; variable
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/external/angle/src/libANGLE/renderer/d3d/ |
D | IndexBuffer.cpp | 41 mDynamic = dynamic; in IndexBufferInterface() 129 return mIndexBuffer->initialize(context, bufferSize, indexType, mDynamic); in setBufferSize()
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D | VertexBuffer.cpp | 59 : mFactory(factory), mVertexBuffer(factory->createVertexBuffer()), mDynamic(dynamic) in VertexBufferInterface() 88 return mVertexBuffer->initialize(context, size, mDynamic); in setBufferSize()
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D | IndexBuffer.h | 98 bool mDynamic; variable
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D | VertexBuffer.h | 109 bool mDynamic; variable
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