Searched refs:mHasKeyedMutex (Results 1 – 2 of 2) sorted by relevance
356 bool mHasKeyedMutex; variable440 bool mHasKeyedMutex; variable
999 mHasKeyedMutex = (texDesc.MiscFlags & D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX) != 0; in TextureStorage11_2D()1020 mHasKeyedMutex(false), in TextureStorage11_2D()1056 if (mHasKeyedMutex) in onDestroy()1635 mHasKeyedMutex = (desc.MiscFlags & D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX) != 0; in TextureStorage11_External()1640 if (mHasKeyedMutex) in onDestroy()