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Searched refs:mHasKeyedMutex (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DTextureStorage11.h356 bool mHasKeyedMutex; variable
440 bool mHasKeyedMutex; variable
DTextureStorage11.cpp999 mHasKeyedMutex = (texDesc.MiscFlags & D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX) != 0; in TextureStorage11_2D()
1020 mHasKeyedMutex(false), in TextureStorage11_2D()
1056 if (mHasKeyedMutex) in onDestroy()
1635 mHasKeyedMutex = (desc.MiscFlags & D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX) != 0; in TextureStorage11_External()
1640 if (mHasKeyedMutex) in onDestroy()