Searched refs:mInstanceBuffer (Results 1 – 2 of 2) sorted by relevance
/external/angle/src/tests/gl_tests/ |
D | MultiDrawTest.cpp | 103 mInstanceBuffer(0u), in MultiDrawTest() 246 glGenBuffers(1, &mInstanceBuffer); in SetupBuffers() 247 glBindBuffer(GL_ARRAY_BUFFER, mInstanceBuffer); in SetupBuffers() 281 glBindBuffer(GL_ARRAY_BUFFER, mInstanceBuffer); in DoDrawArrays() 310 glBindBuffer(GL_ARRAY_BUFFER, mInstanceBuffer); in DoDrawElements() 378 if (mInstanceBuffer != 0u) in TearDown() 380 glDeleteBuffers(1, &mInstanceBuffer); in TearDown() 437 GLuint mInstanceBuffer; member in __anon41bb8f9e0111::MultiDrawTest
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D | InstancingTest.cpp | 52 glDeleteBuffers(1, &mInstanceBuffer); in testTearDown() 63 glGenBuffers(1, &mInstanceBuffer); in testSetUp() 64 glBindBuffer(GL_ARRAY_BUFFER, mInstanceBuffer); in testSetUp() 139 glBindBuffer(GL_ARRAY_BUFFER, storage == Buffer ? mInstanceBuffer : 0); in runTest() 254 GLuint mInstanceBuffer; member in InstancingTest 664 glBindVertexBuffer(instanceBinding, mInstanceBuffer, 0, sizeof(mInstanceData[0])); in TEST_P() 686 glBindVertexBuffer(instancePosLoc, mInstanceBuffer, 0, sizeof(mInstanceData[0])); in TEST_P()
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