Home
last modified time | relevance | path

Searched refs:mLevelRenderTargets (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DTextureStorage11.cpp2804 mLevelRenderTargets[i] = nullptr; in TextureStorage11_3D()
2994 *outRT = mLevelRenderTargets[mipLevel].get(); in findRenderTarget()
3027 if (!mLevelRenderTargets[mipLevel]) in getRenderTarget()
3049 mLevelRenderTargets[mipLevel].reset(new TextureRenderTarget11( in getRenderTarget()
3056 *outRT = mLevelRenderTargets[mipLevel].get(); in getRenderTarget()
DTextureStorage11.h696 gl::TexLevelArray<std::unique_ptr<RenderTarget11>> mLevelRenderTargets; variable