Searched refs:mLevelZeroRenderTarget (Results 1 – 2 of 2) sorted by relevance
983 mLevelZeroRenderTarget(nullptr), in TextureStorage11_2D()1022 mLevelZeroRenderTarget(nullptr), in TextureStorage11_2D()1310 *outRT = mLevelZeroRenderTarget.get(); in findRenderTarget()1373 if (!mLevelZeroRenderTarget) in getRenderTarget()1385 mLevelZeroRenderTarget.reset(new TextureRenderTarget11( in getRenderTarget()1391 *outRT = mLevelZeroRenderTarget.get(); in getRenderTarget()2102 mLevelZeroRenderTarget[face] = nullptr; in TextureStorage11_Cube()2421 *outRT = mLevelZeroRenderTarget[faceIndex].get(); in findRenderTarget()2495 if (!mLevelZeroRenderTarget[faceIndex]) in getRenderTarget()2508 mLevelZeroRenderTarget[faceIndex].reset(new TextureRenderTarget11( in getRenderTarget()[all …]
370 std::unique_ptr<RenderTarget11> mLevelZeroRenderTarget; variable624 CubeFaceArray<std::unique_ptr<RenderTarget11>> mLevelZeroRenderTarget; variable