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Searched refs:mLevelZeroRenderTarget (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DTextureStorage11.cpp983 mLevelZeroRenderTarget(nullptr), in TextureStorage11_2D()
1022 mLevelZeroRenderTarget(nullptr), in TextureStorage11_2D()
1310 *outRT = mLevelZeroRenderTarget.get(); in findRenderTarget()
1373 if (!mLevelZeroRenderTarget) in getRenderTarget()
1385 mLevelZeroRenderTarget.reset(new TextureRenderTarget11( in getRenderTarget()
1391 *outRT = mLevelZeroRenderTarget.get(); in getRenderTarget()
2102 mLevelZeroRenderTarget[face] = nullptr; in TextureStorage11_Cube()
2421 *outRT = mLevelZeroRenderTarget[faceIndex].get(); in findRenderTarget()
2495 if (!mLevelZeroRenderTarget[faceIndex]) in getRenderTarget()
2508 mLevelZeroRenderTarget[faceIndex].reset(new TextureRenderTarget11( in getRenderTarget()
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DTextureStorage11.h370 std::unique_ptr<RenderTarget11> mLevelZeroRenderTarget; variable
624 CubeFaceArray<std::unique_ptr<RenderTarget11>> mLevelZeroRenderTarget; variable