Searched refs:mMultiviewProgram (Results 1 – 1 of 1) sorted by relevance
48 mMultiviewProgram(0), in MultiviewSample()150 mMultiviewProgram = CompileProgram(kMultiviewVS, kMultiviewFS); in initialize()151 if (!mMultiviewProgram) in initialize()155 mMultiviewPersperiveUniformLoc = glGetUniformLocation(mMultiviewProgram, "uPerspective"); in initialize()157 glGetUniformLocation(mMultiviewProgram, "uCameraLeftEye"); in initialize()159 glGetUniformLocation(mMultiviewProgram, "uCameraRightEye"); in initialize()160 mMultiviewTranslationUniformLoc = glGetUniformLocation(mMultiviewProgram, "uTranslation"); in initialize()241 glDeleteProgram(mMultiviewProgram); in destroy()307 glUseProgram(mMultiviewProgram); in draw()357 GLuint mMultiviewProgram; member in MultiviewSample