Searched refs:mMultiviewTranslationUniformLoc (Results 1 – 1 of 1) sorted by relevance
52 mMultiviewTranslationUniformLoc(-1), in MultiviewSample()160 mMultiviewTranslationUniformLoc = glGetUniformLocation(mMultiviewProgram, "uTranslation"); in initialize()318 glUniformMatrix4fv(mMultiviewTranslationUniformLoc, 1, GL_TRUE, kTranslationMatrix); in draw()324 glUniformMatrix4fv(mMultiviewTranslationUniformLoc, 1, GL_TRUE, kTranslationMatrix); in draw()361 GLint mMultiviewTranslationUniformLoc; member in MultiviewSample