Searched refs:mScissorDisabledRasterizerState (Results 1 – 4 of 4) sorted by relevance
221 mScissorDisabledRasterizerState(), in Clear11()264 ANGLE_TRY(mRenderer->allocateResource(context11, rsDesc, &mScissorDisabledRasterizerState)); in ensureResourcesInitialized()265 mScissorDisabledRasterizerState.setDebugName("Clear11 Rasterizer State with scissor disabled"); in ensureResourcesInitialized()720 stateManager->setRasterizerState(&mScissorDisabledRasterizerState); in clearFramebuffer()
87 d3d11::RasterizerState mScissorDisabledRasterizerState; variable
540 mScissorDisabledRasterizerState(), in Blit11()654 ANGLE_TRY(mRenderer->allocateResource(context11, rasterDesc, &mScissorDisabledRasterizerState)); in initResources()655 mScissorDisabledRasterizerState.setDebugName("Blit11 no scissoring rasterizer state"); in initResources()888 stateManager->setRasterizerState(&mScissorDisabledRasterizerState); in swizzleTexture()1015 stateManager->setRasterizerState(&mScissorDisabledRasterizerState); in copyTexture()1111 stateManager->setRasterizerState(&mScissorDisabledRasterizerState); in copyDepth()
272 d3d11::RasterizerState mScissorDisabledRasterizerState; variable