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Searched refs:mShaderExecutable (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.h390 ShaderExecutableD3D *shaderExecutable() const { return mShaderExecutable; } in shaderExecutable()
397 ShaderExecutableD3D *mShaderExecutable; variable
413 ShaderExecutableD3D *shaderExecutable() const { return mShaderExecutable; } in shaderExecutable()
417 ShaderExecutableD3D *mShaderExecutable; variable
433 ShaderExecutableD3D *shaderExecutable() const { return mShaderExecutable.get(); } in shaderExecutable()
437 std::unique_ptr<ShaderExecutableD3D> mShaderExecutable; variable
DProgramD3D.cpp595 : mInputs(inputLayout), mSignature(signature), mShaderExecutable(shaderExecutable) in VertexExecutable()
600 SafeDelete(mShaderExecutable); in ~VertexExecutable()
662 : mOutputSignature(outputSignature), mShaderExecutable(shaderExecutable) in PixelExecutable()
667 SafeDelete(mShaderExecutable); in ~PixelExecutable()
673 : mSignature(signature), mShaderExecutable(std::move(shaderExecutable)) in ComputeExecutable()