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Searched refs:mShadowInitData (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DResourceManager11.cpp471 if (mShadowInitData.size() < subresourceCount) in createInitDataIfNeeded()
473 mShadowInitData.resize(subresourceCount); in createInitDataIfNeeded()
481 D3D11_SUBRESOURCE_DATA *data = &mShadowInitData[subresourceIndex]; in createInitDataIfNeeded()
492 return mShadowInitData.data(); in createInitDataIfNeeded()
521 if (mShadowInitData.size() < subresourceCount) in createInitDataIfNeeded()
523 mShadowInitData.resize(subresourceCount); in createInitDataIfNeeded()
529 D3D11_SUBRESOURCE_DATA *data = &mShadowInitData[subresourceIndex]; in createInitDataIfNeeded()
539 return mShadowInitData.data(); in createInitDataIfNeeded()
DResourceManager11.h349 std::vector<D3D11_SUBRESOURCE_DATA> mShadowInitData; variable