Searched refs:mShadowInitData (Results 1 – 2 of 2) sorted by relevance
471 if (mShadowInitData.size() < subresourceCount) in createInitDataIfNeeded()473 mShadowInitData.resize(subresourceCount); in createInitDataIfNeeded()481 D3D11_SUBRESOURCE_DATA *data = &mShadowInitData[subresourceIndex]; in createInitDataIfNeeded()492 return mShadowInitData.data(); in createInitDataIfNeeded()521 if (mShadowInitData.size() < subresourceCount) in createInitDataIfNeeded()523 mShadowInitData.resize(subresourceCount); in createInitDataIfNeeded()529 D3D11_SUBRESOURCE_DATA *data = &mShadowInitData[subresourceIndex]; in createInitDataIfNeeded()539 return mShadowInitData.data(); in createInitDataIfNeeded()
349 std::vector<D3D11_SUBRESOURCE_DATA> mShadowInitData; variable