Searched refs:mSoundTopLimit (Results 1 – 1 of 1) sorted by relevance
81 private double mSoundTopLimit = 0.8; // but we also don't want to be close to saturation field in RecorderRunnable470 mSoundTopLimit += 0.1; in AdjustSoundLevel()474 double topThreshold = Short.MAX_VALUE * mSoundTopLimit; in AdjustSoundLevel()