Home
last modified time | relevance | path

Searched refs:mStencilSRV (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBlit11.cpp570 mStencilSRV(), in Blit11()
1855 if (mStencilSRV.valid()) in resolveStencil()
1858 mStencilSRV.get()->GetResource(&priorResource); in resolveStencil()
1862 mStencilSRV.reset(); in resolveStencil()
1870 if (!mStencilSRV.valid()) in resolveStencil()
1877 mRenderer->allocateResource(context11, srViewDesc, stencilResource, &mStencilSRV)); in resolveStencil()
1878 mStencilSRV.setDebugName("Blit11::mStencilSRV"); in resolveStencil()
1912 stateManager->setShaderResource(gl::ShaderType::Fragment, 1, &mStencilSRV); in resolveStencil()
1936 mStencilSRV.reset(); in releaseResolveDepthStencilResources()
DBlit11.h291 d3d11::ShaderResourceView mStencilSRV; variable