Searched refs:mSwapOnAction (Results 1 – 1 of 1) sorted by relevance
32 private GameObject.ActionType mSwapOnAction; field in ChangeComponentsComponent75 mSwapOnAction = GameObject.ActionType.INVALID; in reset()83 if (mSwapOnAction != GameObject.ActionType.INVALID) { in update()88 if (currentAction == mSwapOnAction) { in update()108 mSwapOnAction = action; in setSwapAction()