Searched refs:mWorkItemsFE (Results 1 – 2 of 2) sorted by relevance
61 pTile->mWorkItemsFE++; in enqueue()64 if (pTile->mWorkItemsFE == 1) in enqueue()78 uint32_t numTiles = tile.mWorkItemsFE; in markTileComplete()83 SWR_ASSERT(tile.mWorkItemsFE == tile.mWorkItemsBE); in markTileComplete()87 tile.mWorkItemsFE = 0; in markTileComplete()
82 uint32_t mWorkItemsFE = 0; member