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Searched refs:m_bo_depth_pass_quad (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp7173 , m_bo_depth_pass_quad(0) in FunctionalTest()
7548 gl.genBuffers(1, &m_bo_depth_pass_quad); in PrepareBuffersAndVertexArrays()
7551 gl.bindBuffer(GL_ARRAY_BUFFER, m_bo_depth_pass_quad); in PrepareBuffersAndVertexArrays()
7811 if (m_bo_depth_pass_quad) in Clean()
7813 gl.deleteBuffers(1, &m_bo_depth_pass_quad); in Clean()
7815 m_bo_depth_pass_quad = 0; in Clean()
Dgl4cDirectStateAccessTests.hpp3615 glw::GLuint m_bo_depth_pass_quad; member in gl4cts::DirectStateAccess::Framebuffers::FunctionalTest