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Searched refs:m_bytesRequired (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
DglsMemoryStressCase.cpp445 deUint32 getBytes (void) const { return m_bytesRequired; } in getBytes()
458 deUint32 m_bytesRequired; member in deqp::gls::MemObjectAllocator
471 , m_bytesRequired (0) in MemObjectAllocator()
668 m_bytesRequired += width*height*4; in allocateTexture()
758 m_bytesRequired += size; in allocateBuffer()