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Searched refs:m_caseType (Results 1 – 25 of 29) sorted by relevance

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/external/deqp/modules/gles2/performance/
Des2pShaderOptimizationTests.cpp314 , m_caseType (caseType) in LoopUnrollCase()
321 …const string repetition = optimized ? repeatIndexedTemplate("\t" + expressionTemplate(m_caseType) … in generateProgramData()
322 : loop(m_numRepetitions, expressionTemplate(m_caseType)); in generateProgramData()
329 const CaseType m_caseType; member in deqp::gles2::Performance::__anonf46dc3bb0111::LoopUnrollCase
440 , m_caseType (caseType) in ConstantPropagationCase()
443 …DE_ASSERT(!(m_caseType == CASETYPE_ARRAY && m_useConstantExpressionsOnly)); // \note Would need ar… in ConstantPropagationCase()
451 …const string statements = m_caseType == CASETYPE_BUILT_IN_FUNCTIONS ? builtinFunctionsCaseStatem… in generateProgramData()
452 … : m_caseType == CASETYPE_ARRAY ? arrayCaseStatements (optimized, precision, isVertexCase) in generateProgramData()
453 …: m_caseType == CASETYPE_STRUCT ? structCaseStatements (optimized, m_useConstantExpressions… in generateProgramData()
460 const CaseType m_caseType; member in deqp::gles2::Performance::__anonf46dc3bb0111::ConstantPropagationCase
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Des2pShaderControlStatementTests.cpp167 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in init()
355 …else if (m_decisionType == DECISION_ATTRIBUTE && m_branchType == BRANCH_MIXED && m_caseType == CAS… in setupProgram()
438 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in init()
628 …else if (m_decisionType == DECISION_ATTRIBUTE && !m_isLoopBoundStable && m_caseType == CASETYPE_VE… in setupProgram()
692 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in init()
770 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in writeWorkload()
806 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in writeWorkload()
Des2pShaderOperatorTests.cpp260 CaseType m_caseType; member in deqp::gles2::Performance::__anon328f41800111::OperatorPerformanceCase
566 , m_caseType (caseType) in OperatorPerformanceCase()
876 if (m_caseType == CASETYPE_VERTEX) in adjustAndLogGridAndViewport()
1025 const int vertexOrFragmentCount = m_caseType == CASETYPE_VERTEX ? in iterate()
1036 "R = " + string(m_caseType == CASETYPE_VERTEX ? "Vertex" : "Fragment") + " count", in iterate()
1042 … "R*D = " + string(m_caseType == CASETYPE_VERTEX ? "Vertices" : "Fragments") + " per frame", in iterate()
1046 … "Estimated cost of R*D " + string(m_caseType == CASETYPE_VERTEX ? "vertices" : "fragments") in iterate()
1142 const bool isVertexCase = m_caseType == CASETYPE_VERTEX; in generateSingleProgramData()
1468 const bool isVertexCase = m_caseType == CASETYPE_VERTEX; in generateSingleProgramData()
/external/deqp/modules/gles3/performance/
Des3pShaderOptimizationTests.cpp317 , m_caseType (caseType) in LoopUnrollCase()
324 …const string repetition = optimized ? repeatIndexedTemplate("\t" + expressionTemplate(m_caseType) … in generateProgramData()
325 : loop(m_numRepetitions, expressionTemplate(m_caseType)); in generateProgramData()
332 const CaseType m_caseType; member in deqp::gles3::Performance::__anon78e67cbd0111::LoopUnrollCase
443 , m_caseType (caseType) in ConstantPropagationCase()
453 …const string statements = m_caseType == CASETYPE_BUILT_IN_FUNCTIONS ? builtinFunctionsCaseStatem… in generateProgramData()
454 …: m_caseType == CASETYPE_ARRAY ? arrayCaseStatements (optimized, m_useConstantExpressionsOn… in generateProgramData()
455 …: m_caseType == CASETYPE_STRUCT ? structCaseStatements (optimized, m_useConstantExpressions… in generateProgramData()
462 const CaseType m_caseType; member in deqp::gles3::Performance::__anon78e67cbd0111::ConstantPropagationCase
553 , m_caseType (caseType) in CommonSubexpressionCase()
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Des3pShaderControlStatementTests.cpp167 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in init()
359 …else if (m_decisionType == DECISION_ATTRIBUTE && m_branchType == BRANCH_MIXED && m_caseType == CAS… in setupProgram()
442 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in init()
636 …else if (m_decisionType == DECISION_ATTRIBUTE && !m_isLoopBoundStable && m_caseType == CASETYPE_VE… in setupProgram()
700 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in init()
782 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in writeWorkload()
818 bool isVertexCase = m_caseType == CASETYPE_VERTEX; in writeWorkload()
Des3pShaderOperatorTests.cpp260 CaseType m_caseType; member in deqp::gles3::Performance::__anonf1dfc9820111::OperatorPerformanceCase
566 , m_caseType (caseType) in OperatorPerformanceCase()
876 if (m_caseType == CASETYPE_VERTEX) in adjustAndLogGridAndViewport()
1025 const int vertexOrFragmentCount = m_caseType == CASETYPE_VERTEX ? in iterate()
1036 "R = " + string(m_caseType == CASETYPE_VERTEX ? "Vertex" : "Fragment") + " count", in iterate()
1042 … "R*D = " + string(m_caseType == CASETYPE_VERTEX ? "Vertices" : "Fragments") + " per frame", in iterate()
1046 … "Estimated cost of R*D " + string(m_caseType == CASETYPE_VERTEX ? "vertices" : "fragments") in iterate()
1142 const bool isVertexCase = m_caseType == CASETYPE_VERTEX; in generateSingleProgramData()
1472 const bool isVertexCase = m_caseType == CASETYPE_VERTEX; in generateSingleProgramData()
/external/deqp/modules/gles3/functional/
Des3fRasterizerDiscardTests.cpp95 CaseType m_caseType; member in deqp::gles3::Functional::RasterizerDiscardCase
110 , m_caseType (caseType) in RasterizerDiscardCase()
312 if (m_caseType == CASE_CLEAR_DEPTH || m_caseType == CASE_CLEAR_STENCIL) in iterate()
332 switch (m_caseType) in iterate()
347 if (m_caseType == CASE_WRITE_STENCIL) in iterate()
359 else if (m_caseType == CASE_CLEAR_DEPTH || m_caseType == CASE_CLEAR_STENCIL) in iterate()
Des3fMultisampleTests.cpp760 const CaseType m_caseType; member in deqp::gles3::Functional::CommonEdgeCase
768 , m_caseType (caseType) in CommonEdgeCase()
780 if (m_caseType == CASETYPE_SMALL_QUADS) in init()
813 if (m_caseType == CASETYPE_SMALL_QUADS) in iterate()
888 else if (m_caseType == CASETYPE_BIGGER_THAN_VIEWPORT_QUAD) in iterate()
950 else if (m_caseType == CASETYPE_FIT_VIEWPORT_QUAD) in iterate()
Des3fUniformApiTests.cpp2193 const CaseType m_caseType; member in deqp::gles3::Functional::UniformInfoQueryCase
2224 , m_caseType (caseType) in UniformInfoQueryCase()
2238 if (m_caseType == CASETYPE_UNIFORM || m_caseType == CASETYPE_CONSISTENCY) in test()
2249 if (m_caseType == CASETYPE_UNIFORM) in test()
2253 DE_ASSERT(m_caseType == CASETYPE_CONSISTENCY); in test()
2259 if (m_caseType == CASETYPE_INDICES_UNIFORMSIV || m_caseType == CASETYPE_CONSISTENCY) in test()
2270 if (m_caseType == CASETYPE_INDICES_UNIFORMSIV) in test()
2274 DE_ASSERT(m_caseType == CASETYPE_CONSISTENCY); in test()
2280 if (m_caseType == CASETYPE_CONSISTENCY) in test()
Des3fRasterizationTests.cpp1254 const FillRuleCaseType m_caseType; member in deqp::gles3::Functional::__anonfb419e850111::FillRuleCase
1263 , m_caseType (type) in FillRuleCase()
1337 if (m_caseType == FILLRULECASE_CLIPPED_FULL) in iterate()
1405 switch (m_caseType) in generateTriangles()
1433 if (m_caseType == FILLRULECASE_BASIC) in generateTriangles()
1442 else if (m_caseType == FILLRULECASE_REVERSED) in generateTriangles()
1451 else if (m_caseType == FILLRULECASE_PROJECTED) in generateTriangles()
1475 const float quadSide = (m_caseType == FILLRULECASE_CLIPPED_PARTIAL) ? (1.0f) : (2.0f); in generateTriangles()
1476 …const tcu::Vec2 center = (m_caseType == FILLRULECASE_CLIPPED_PARTIAL) ? (tcu::Vec2(0.5f, 0.5f)) :… in generateTriangles()
/external/deqp/external/openglcts/modules/common/
DglcShaderLibraryCase.hpp108 return m_caseType; in getCaseType()
144 CaseType m_caseType; member in deqp::sl::ShaderCase
DglcShaderLibraryCase.cpp101 m_caseType = CASETYPE_COMPLETE; in ShaderCase()
106 m_caseType = CASETYPE_VERTEX_ONLY; in ShaderCase()
113 m_caseType = CASETYPE_FRAGMENT_ONLY; in ShaderCase()
413 if ((m_caseType == CASETYPE_FRAGMENT_ONLY) || (getDataTypeScalarType(dataType) != TYPE_FLOAT)) in execute()
/external/deqp/modules/gles31/functional/
Des31fShaderMultisampleInterpolationTests.cpp1474 const CaseType m_caseType; member in deqp::gles31::Functional::__anon7ea06ec40111::NegativeCompileInterpolationCase
1480 , m_caseType (caseType) in NegativeCompileInterpolationCase()
1483 DE_ASSERT(m_caseType < CASE_LAST); in NegativeCompileInterpolationCase()
1494 if(m_caseType == CASE_VEC4_IDENTITY_SWIZZLE in init()
1495 || m_caseType == CASE_VEC4_CROP_SWIZZLE in init()
1496 || m_caseType == CASE_VEC4_MIXED_SWIZZLE in init()
1497 || m_caseType == CASE_INTERPOLATE_IVEC4 in init()
1498 || m_caseType == CASE_INTERPOLATE_UVEC4 in init()
1499 || m_caseType == CASE_INTERPOLATE_STRUCT_MEMBER) in init()
1549 switch (m_caseType) in genShaderSource()
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Des31fShaderImageLoadStoreTests.cpp1607 , m_caseType (caseType) in BinaryAtomicOperationCase()
1634 const AtomicOperationCaseType m_caseType; member in deqp::gles31::Functional::__anon0a49b9df0111::BinaryAtomicOperationCase
1959 if (m_caseType == ATOMIC_OPERATION_CASE_TYPE_RETURN_VALUES) in iterate()
1994 if (m_caseType == ATOMIC_OPERATION_CASE_TYPE_RETURN_VALUES) in iterate()
2041 + (m_caseType == ATOMIC_OPERATION_CASE_TYPE_RETURN_VALUES ? in iterate()
2050 + (m_caseType == ATOMIC_OPERATION_CASE_TYPE_RETURN_VALUES ? in iterate()
2052 : m_caseType == ATOMIC_OPERATION_CASE_TYPE_END_RESULT ? in iterate()
2078 …const deUint32 textureToCheckGL = m_caseType == ATOMIC_OPERATION_CASE_TYPE_END_RESULT ? *e… in iterate()
2079 : m_caseType == ATOMIC_OPERATION_CASE_TYPE_RETURN_VALUES ? *returnValueTexture in iterate()
2081 …const deUint32 textureToCheckBufGL = m_caseType == ATOMIC_OPERATION_CASE_TYPE_END_RESULT ?… in iterate()
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Des31fTextureMultisampleTests.cpp1580 const CaseType m_caseType; member in deqp::gles31::Functional::__anoneadaa2760111::NegativeFramebufferCase
1590 , m_caseType (caseType) in NegativeFramebufferCase()
1605 …const bool colorAttachmentTexture = (m_caseType == CASE_DIFFERENT_N_SAMPLES_TEX) || (m_caseType in init()
1606 …const bool colorAttachmentRbo = (m_caseType == CASE_DIFFERENT_N_SAMPLES_RBO) || (m_caseType ==… in init()
1607 …const bool useDifferentSampleCounts= (m_caseType == CASE_DIFFERENT_N_SAMPLES_TEX) || (m_caseTyp… in init()
1683 …const bool colorAttachmentTexture = (m_caseType == CASE_DIFFERENT_N_SAMPLES_TEX) || (m_caseType in iterate()
1684 …const bool colorAttachmentRbo = (m_caseType == CASE_DIFFERENT_N_SAMPLES_RBO) || (m_caseType ==… in iterate()
1685 …const glw::GLboolean fixedSampleLocations0 = (m_caseType == CASE_DIFFERENT_N_SAMPLES_RBO) ? (GL_TR… in iterate()
1686 …const glw::GLboolean fixedSampleLocations1 = ((m_caseType == CASE_DIFFERENT_FIXED_TEX) || (m_caseT… in iterate()
1708 if (m_caseType == CASE_NON_ZERO_LEVEL) in iterate()
Des31fTessellationTests.cpp1573 , m_caseType (caseType) in CommonEdgeCase()
1587 const CaseType m_caseType; member in deqp::gles31::Functional::__anon4a9088cf0211::CommonEdgeCase
1596 if (m_caseType == CASETYPE_PRECISE) in init()
1617 + string(m_caseType == CASETYPE_PRECISE ? "${GPU_SHADER5_REQUIRE}\n" : "") + in init()
1626 + (m_caseType == CASETYPE_PRECISE ? "precise gl_TessLevelOuter;\n\n" : "") + in init()
1648 + string(m_caseType == CASETYPE_PRECISE ? "${GPU_SHADER5_REQUIRE}\n" : "") + in init()
1656 + (m_caseType == CASETYPE_PRECISE ? "precise gl_Position;\n\n" : "") + in init()
1666 + (m_caseType == CASETYPE_BASIC ? in init()
1671 : m_caseType == CASETYPE_PRECISE ? in init()
1770 const int secondTriangleVertexIndexOffset = m_caseType == CASETYPE_BASIC ? 0 in iterate()
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Des31fProgramInterfaceQueryTests.cpp1679 const CaseType m_caseType; member in deqp::gles31::Functional::__anon1fa03e770111::InterfaceBlockBaseCase
1686 , m_caseType (caseType) in InterfaceBlockBaseCase()
1733 if (m_caseType == CASE_UNNAMED_BLOCK) in init()
1738 if (m_caseType == CASE_BLOCK_ARRAY) in init()
2848 const CaseType m_caseType; member in deqp::gles31::Functional::__anon1fa03e770111::ProgramInputOutputReferencedByCase
2855 , m_caseType (caseType) in ProgramInputOutputReferencedByCase()
2869 const bool hasTessellationShader = (m_caseType == CASE_VERTEX_TESS_FRAGMENT) || in init()
2870 (m_caseType == CASE_VERTEX_TESS_GEO_FRAGMENT) || in init()
2871 (m_caseType == CASE_SEPARABLE_TESS_CTRL) || in init()
2872 (m_caseType == CASE_SEPARABLE_TESS_EVAL); in init()
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Des31fVertexAttributeBindingTests.cpp1300 const CaseType m_caseType; member in deqp::gles31::Functional::__anonc0575ae50111::DefaultVAOCase
1305 , m_caseType (caseType) in DefaultVAOCase()
1321 switch (m_caseType) in iterate()
1430 const CaseType m_caseType; member in deqp::gles31::Functional::__anonc0575ae50111::NegativeApiCase
1435 , m_caseType (caseType) in NegativeApiCase()
1452 switch (m_caseType) in iterate()
Des31fDrawTests.cpp2441 const CaseType m_caseType; member in deqp::gles31::Functional::__anon2b15ba460111::BadStateCase
2446 , m_caseType (type) in BadStateCase()
2460 if (m_caseType == CASE_CLIENT_BUFFER_VERTEXATTR) in init()
2462 if (m_caseType == CASE_DEFAULT_VAO) in init()
2507 if (m_caseType == CASE_CLIENT_BUFFER_VERTEXATTR) in iterate()
2515 else if (m_caseType == CASE_CLIENT_BUFFER_COMMAND) in iterate()
2527 else if (m_caseType == CASE_DEFAULT_VAO) in iterate()
2544 if (m_caseType != CASE_CLIENT_BUFFER_COMMAND) in iterate()
2555 …gl.drawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_SHORT, (m_caseType != CASE_CLIENT_BUFFER_COMMAND… in iterate()
/external/deqp/executor/
DxeTestCase.hpp125 TestCaseType getCaseType (void) const { return m_caseType; } in getCaseType()
133 TestCaseType m_caseType; member in xe::TestCase
/external/deqp/modules/glshared/
DglsShaderPerformanceCase.cpp44 , m_caseType (caseType) in ShaderPerformanceCase()
208 switch (m_caseType) in reportResult()
DglsShaderPerformanceCase.hpp74 PerfCaseType m_caseType; member in deqp::gls::ShaderPerformanceCase
/external/deqp/modules/gles2/functional/
Des2fMultisampleTests.cpp585 …int getDesiredViewportSize (void) const { return m_caseType == CASETYPE_SMALL_QUADS ? 128 : 32;… in getDesiredViewportSize()
595 const CaseType m_caseType; member in deqp::gles2::Functional::CommonEdgeCase
603 , m_caseType (caseType) in CommonEdgeCase()
615 if (m_caseType == CASETYPE_SMALL_QUADS) in init()
651 if (m_caseType == CASETYPE_SMALL_QUADS) in iterate()
726 else if (m_caseType == CASETYPE_BIGGER_THAN_VIEWPORT_QUAD) in iterate()
788 else if (m_caseType == CASETYPE_FIT_VIEWPORT_QUAD) in iterate()
Des2fRasterizationTests.cpp1105 const FillRuleCaseType m_caseType; member in deqp::gles2::Functional::__anon6a6326e30111::FillRuleCase
1114 , m_caseType (type) in FillRuleCase()
1188 if (m_caseType == FILLRULECASE_CLIPPED_FULL) in iterate()
1256 switch (m_caseType) in generateTriangles()
1284 if (m_caseType == FILLRULECASE_BASIC) in generateTriangles()
1293 else if (m_caseType == FILLRULECASE_REVERSED) in generateTriangles()
1302 else if (m_caseType == FILLRULECASE_PROJECTED) in generateTriangles()
1326 const float quadSide = (m_caseType == FILLRULECASE_CLIPPED_PARTIAL) ? (1.0f) : (2.0f); in generateTriangles()
1327 …const tcu::Vec2 center = (m_caseType == FILLRULECASE_CLIPPED_PARTIAL) ? (tcu::Vec2(0.5f, 0.5f)) :… in generateTriangles()
Des2fTextureUnitTests.cpp566 const CaseType m_caseType; member in deqp::gles2::Functional::TextureUnitCase
584 , m_caseType (caseType) in TextureUnitCase()
638 bool is2d = m_caseType == CASE_ONLY_2D ? true : in init()
639 m_caseType == CASE_ONLY_CUBE ? false : in init()

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