Searched refs:m_channel_index (Results 1 – 2 of 2) sorted by relevance
208 size_t m_channel_index; member
2670 const size_t channel = get_swizzled_channel_idx(test_case.m_channel_index, param); in executeTestCase()2804 const glw::GLchar* channel = channels[test_case.m_channel_index]; in getFragmentShader()2885 const glw::GLchar* channel = channels[test_case.m_channel_index]; in getVertexShader()3055 const size_t channel = get_swizzled_channel_idx(test_case.m_channel_index, param); in logTestCaseDetials()3069 << "]. Channel: " << channels[test_case.m_channel_index] in logTestCaseDetials()