Searched refs:m_direct_state_access_support (Results 1 – 1 of 1) sorted by relevance
346 static FUNCTIONALITY_SUPPORT m_direct_state_access_support; member in gl4cts::BufferStorage::Texture379 static FUNCTIONALITY_SUPPORT m_direct_state_access_support = FUNCTIONALITY_SUPPORT_NOT_DETERMINED; variable388 if (FUNCTIONALITY_SUPPORT_NOT_DETERMINED == m_direct_state_access_support) in getDirectStateAccessSupport()394 m_direct_state_access_support = FUNCTIONALITY_SUPPORT_CORE; in getDirectStateAccessSupport()402 m_direct_state_access_support = FUNCTIONALITY_SUPPORT_EXTENSION; in getDirectStateAccessSupport()406 m_direct_state_access_support = FUNCTIONALITY_SUPPORT_NONE; in getDirectStateAccessSupport()411 return m_direct_state_access_support; in getDirectStateAccessSupport()1255 FUNCTIONALITY_SUPPORT Texture::m_direct_state_access_support = FUNCTIONALITY_SUPPORT_NOT_DETERMINED; member in gl4cts::BufferStorage::Texture1662 if (m_direct_state_access_support == FUNCTIONALITY_SUPPORT_NONE) in iterate()2001 if (m_direct_state_access_support == FUNCTIONALITY_SUPPORT_NONE) in iterate()[all …]