Searched refs:m_fb_vao_id (Results 1 – 2 of 2) sorted by relevance
840 , m_fb_vao_id(0) in TextureBufferOperationsViaFrambufferReadBack()859 gl.genVertexArrays(1, &m_fb_vao_id); in initializeBufferObjectData()862 gl.bindVertexArray(m_fb_vao_id); in initializeBufferObjectData()1115 if (0 != m_fb_vao_id) in deinit()1117 gl.deleteVertexArrays(1, &m_fb_vao_id); in deinit()1118 m_fb_vao_id = 0; in deinit()
372 glw::GLuint m_fb_vao_id; member in glcts::TextureBufferOperationsViaFrambufferReadBack