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Searched refs:m_fbo_draw_id (Results 1 – 10 of 10) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderBlitting.cpp54 , m_fbo_draw_id(0) in GeometryShaderBlitting()
90 gl.genFramebuffers(1, &m_fbo_draw_id); in iterate()
129 setUpFramebuffersForRendering(m_fbo_draw_id, m_fbo_read_id, m_to_draw, m_to_read); in iterate()
183 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_draw_id); in iterate()
231 if (m_fbo_draw_id != 0) in deinit()
233 gl.deleteFramebuffers(1, &m_fbo_draw_id); in deinit()
DesextcGeometryShaderLayeredRenderingBoundaryCondition.cpp54 , m_fbo_draw_id(0) in GeometryShaderLayeredRenderingBoundaryCondition()
195 if (m_fbo_draw_id != 0) in deinit()
197 gl.deleteFramebuffers(1, &m_fbo_draw_id); in deinit()
285 gl.genFramebuffers(1, &m_fbo_draw_id); in initTest()
320 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_draw_id); in iterate()
DesextcGeometryShaderBlitting.hpp55 glw::GLuint m_fbo_draw_id; member in glcts::GeometryShaderBlitting
DesextcGeometryShaderLayeredRenderingBoundaryCondition.hpp86 glw::GLuint m_fbo_draw_id; member in glcts::GeometryShaderLayeredRenderingBoundaryCondition
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayStencilAttachments.cpp153 , m_fbo_draw_id(0) in TextureCubeMapArrayStencilAttachments()
296 if (m_fbo_draw_id != 0) in deinit()
298 gl.deleteFramebuffers(1, &m_fbo_draw_id); in deinit()
300 m_fbo_draw_id = 0; in deinit()
748 gl.genFramebuffers(1, &m_fbo_draw_id); in initTest()
796 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_draw_id); in initTestIteration()
DesextcTextureCubeMapArrayStencilAttachments.hpp130 glw::GLuint m_fbo_draw_id; member in glcts::TextureCubeMapArrayStencilAttachments
/external/deqp/external/openglcts/modules/gl/
Dgl3cCullDistanceTests.hpp97 glw::GLuint m_fbo_draw_id; member in glcts::CullDistance::APICoverageTest
Dgl3cCullDistanceTests.cpp298 , m_fbo_draw_id(0) in APICoverageTest()
338 if (m_fbo_draw_id != 0) in deinit()
340 gl.deleteFramebuffers(1, &m_fbo_draw_id); in deinit()
342 m_fbo_draw_id = 0; in deinit()
478 gl.genFramebuffers(1, &m_fbo_draw_id); in iterate()
521 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_draw_id); in iterate()
Dgl4cPipelineStatisticsQueryTests.cpp2478 , m_fbo_draw_id(0) in PipelineStatisticsQueryTestFunctional2()
2500 if (m_fbo_draw_id != 0) in deinitObjects()
2502 gl.deleteFramebuffers(1, &m_fbo_draw_id); in deinitObjects()
2504 m_fbo_draw_id = 0; in deinitObjects()
2945 gl.genFramebuffers(1, &m_fbo_draw_id); in initObjects()
2949 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_draw_id); in initObjects()
Dgl4cPipelineStatisticsQueryTests.hpp517 glw::GLuint m_fbo_draw_id; member in glcts::PipelineStatisticsQueryTestFunctional2