Searched refs:m_internal_formats (Results 1 – 2 of 2) sorted by relevance
64 m_internal_formats[GL_R8] = sizeof(glw::GLubyte) * 1 /* components */; in initTest()65 m_internal_formats[GL_R16F] = sizeof(glw::GLhalf) * 1 /* components */; in initTest()66 m_internal_formats[GL_R32F] = sizeof(glw::GLfloat) * 1 /* components */; in initTest()67 m_internal_formats[GL_R8I] = sizeof(glw::GLbyte) * 1 /* components */; in initTest()68 m_internal_formats[GL_R16I] = sizeof(glw::GLshort) * 1 /* components */; in initTest()69 m_internal_formats[GL_R32I] = sizeof(glw::GLint) * 1 /* components */; in initTest()70 m_internal_formats[GL_R8UI] = sizeof(glw::GLubyte) * 1 /* components */; in initTest()71 m_internal_formats[GL_R16UI] = sizeof(glw::GLushort) * 1 /* components */; in initTest()72 m_internal_formats[GL_R32UI] = sizeof(glw::GLuint) * 1 /* components */; in initTest()73 m_internal_formats[GL_RG8] = sizeof(glw::GLubyte) * 2 /* components */; in initTest()[all …]
148 InternalFormatsMap m_internal_formats; /* Maps internal format to texel size for that format */ member in glcts::TextureBufferParameters