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Searched refs:m_lookupSpec (Results 1 – 4 of 4) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_shadow_lod/
DesextcTextureShadowLodFunctionsTest.cpp323 TextureLookupSpec m_lookupSpec; member in deqp::Functional::TextureShadowLodTestCase
340 , m_lookupSpec(lookup) in TextureShadowLodTestCase()
424 Vec4 s = m_lookupSpec.maxCoord - m_lookupSpec.minCoord; in init()
425 Vec4 b = m_lookupSpec.minCoord; in init()
436 bool hasLodBias = functionHasLod(m_lookupSpec.function) || m_lookupSpec.useBias; in init()
438 if (hasLodBias || m_lookupSpec.useSepRef) in init()
447 s = m_lookupSpec.maxLodBias - m_lookupSpec.minLodBias; in init()
448 b = m_lookupSpec.minLodBias; in init()
451 if (m_lookupSpec.useSepRef) in init()
453 sepRefS = m_lookupSpec.maxSepRef - m_lookupSpec.minSepRef; in init()
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/external/deqp/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp236 TextureLookupSpec m_lookupSpec; member in deqp::gles2::Functional::ShaderTextureFunctionCase
248 , m_lookupSpec (lookup) in ShaderTextureFunctionCase()
275 Vec4 s = m_lookupSpec.maxCoord-m_lookupSpec.minCoord; in init()
276 Vec4 b = m_lookupSpec.minCoord; in init()
289 if (functionHasLod(m_lookupSpec.function) || m_lookupSpec.useBias) in init()
291 float s = m_lookupSpec.maxLodBias-m_lookupSpec.minLodBias; in init()
292 float b = m_lookupSpec.minLodBias; in init()
326 bool isProj = functionHasProj(m_lookupSpec.function); in initTexture()
327 …float proj = isProj ? 1.0f/m_lookupSpec.minCoord[m_lookupSpec.function == FUNCTION_TEXTUREPR… in initTexture()
352 …float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width /… in initTexture()
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/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp457 TextureLookupSpec m_lookupSpec; member in deqp::gles3::Functional::ShaderTextureFunctionCase
471 , m_lookupSpec (lookup) in ShaderTextureFunctionCase()
493 Vec4 s = m_lookupSpec.maxCoord-m_lookupSpec.minCoord; in init()
494 Vec4 b = m_lookupSpec.minCoord; in init()
507 bool hasLodBias = functionHasLod(m_lookupSpec.function) || m_lookupSpec.useBias; in init()
508 bool isGrad = functionHasGrad(m_lookupSpec.function); in init()
513 float s = m_lookupSpec.maxLodBias-m_lookupSpec.minLodBias; in init()
514 float b = m_lookupSpec.minLodBias; in init()
527 Vec3 sx = m_lookupSpec.maxDX-m_lookupSpec.minDX; in init()
528 Vec3 sy = m_lookupSpec.maxDY-m_lookupSpec.minDY; in init()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp735 const TextureLookupSpec& m_lookupSpec; member in vkt::sr::__anona427751b0111::ShaderTextureFunctionInstance
750 , m_lookupSpec (lookupSpec) in ShaderTextureFunctionInstance()
766 Vec4 s = m_lookupSpec.maxCoord-m_lookupSpec.minCoord; in ShaderTextureFunctionInstance()
767 Vec4 b = m_lookupSpec.minCoord; in ShaderTextureFunctionInstance()
782 bool hasLodBias = functionHasLod(m_lookupSpec.function) || m_lookupSpec.useBias; in ShaderTextureFunctionInstance()
783 bool isGrad = functionHasGrad(m_lookupSpec.function); in ShaderTextureFunctionInstance()
788 float s = m_lookupSpec.maxLodBias-m_lookupSpec.minLodBias; in ShaderTextureFunctionInstance()
789 float b = m_lookupSpec.minLodBias; in ShaderTextureFunctionInstance()
804 Vec3 sx = m_lookupSpec.maxDX-m_lookupSpec.minDX; in ShaderTextureFunctionInstance()
805 Vec3 sy = m_lookupSpec.maxDY-m_lookupSpec.minDY; in ShaderTextureFunctionInstance()
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