Searched refs:m_max_attributes (Results 1 – 2 of 2) sorted by relevance
203 …, m_max_attributes(16) /* Required Minimum: OpenGL 4.5 Table 23.57: Implementation Dependent Verte… in EnableDisableAttributesTest()234 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &m_max_attributes); in iterate()288 for (glw::GLint i = (glw::GLint)(bind_even_or_odd); i < m_max_attributes; i += 2) in PrepareProgram()390 for (glw::GLint i = (glw::GLint)(bind_even_or_odd); i < m_max_attributes; i += 2) in BuildProgram()491 glw::GLint* reference_data = new glw::GLint[m_max_attributes]; in PrepareVAO()498 for (glw::GLint i = 0; i < m_max_attributes; ++i) in PrepareVAO()503 …gl.bufferData(GL_ARRAY_BUFFER, sizeof(glw::GLint) * m_max_attributes, reference_data, GL_STATIC_DR… in PrepareVAO()510 for (glw::GLint i = 0; i < m_max_attributes; ++i) in PrepareVAO()512 …ertexAttribIPointer(i, 1, GL_INT, static_cast<glw::GLsizei>(sizeof(glw::GLint) * m_max_attributes), in PrepareVAO()584 for (glw::GLint i = 1; i < m_max_attributes; i += 2) in DrawAndCheck()[all …]
4103 glw::GLint m_max_attributes; member in gl4cts::DirectStateAccess::VertexArrays::EnableDisableAttributesTest