Searched refs:m_max_tex_buffer_size (Results 1 – 2 of 2) sorted by relevance
53 , m_max_tex_buffer_size(0) in TextureBufferMAXSizeValidation()77 gl.getIntegerv(m_glExtTokens.MAX_TEXTURE_BUFFER_SIZE, &m_max_tex_buffer_size); in initTest()85 …gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_max_tex_buffer_size * sizeof(glw::GLubyte), DE_NULL,… in initTest()91 m_max_tex_buffer_size * sizeof(glw::GLubyte), GL_MAP_WRITE_BIT); in initTest()94 for (glw::GLuint i = 0; i < (glw::GLuint)m_max_tex_buffer_size; ++i) in initTest()209 glw::GLint expectedSize = static_cast<glw::GLint>(m_max_tex_buffer_size * sizeof(glw::GLubyte)); in iterate()249 glw::GLuint expectedValue = (m_max_tex_buffer_size - 1) % 256; in iterate()251 …if (result[0] != (glw::GLuint)m_max_tex_buffer_size || result[1] != 0 || result[2] != expectedValu… in iterate()254 << "Expected size: " << m_max_tex_buffer_size << "\n" in iterate()
131 glw::GLint m_max_tex_buffer_size; member in glcts::TextureBufferMAXSizeValidation