Searched refs:m_n_points (Results 1 – 5 of 5) sorted by relevance
335 test_data.m_grid->m_n_points = (m_grid_granulity + 1) * (m_grid_granulity + 1); in createGrid()338 test_data.m_grid->m_points = new AdjacencyGridPoint[test_data.m_grid->m_n_points]; in createGrid()487 for (unsigned int nPoint = 0; nPoint < test_data.m_grid->m_n_points; ++nPoint) in createGridLineSegments()525 test_data.m_grid->m_line_strip.m_n_points = test_data.m_grid->m_n_points + 2; in createGridLineStrip()526 …_grid->m_line_strip.m_points = new AdjacencyGridPoint[test_data.m_grid->m_line_strip.m_n_points]; in createGridLineStrip()529 sizeof(AdjacencyGridPoint) * test_data.m_grid->m_line_strip.m_n_points); in createGridLineStrip()531 for (unsigned int n = 0; n < test_data.m_grid->m_line_strip.m_n_points; ++n) in createGridLineStrip()545 if (n == (test_data.m_grid->m_line_strip.m_n_points - 1)) in createGridLineStrip()615 test_data.m_grid->m_triangle_strip.m_n_points = in createGridTriangleStrip()617 …>m_triangle_strip.m_points = new AdjacencyGridPoint[test_data.m_grid->m_triangle_strip.m_n_points]; in createGridTriangleStrip()[all …]
52 , m_n_points(0) in GeometryShaderLayeredRenderingBoundaryCondition()398 gl.drawArrays(m_draw_mode, 0, m_n_points); in iterate()495 m_n_points = 1; in GeometryShaderLayeredRenderingBoundaryConditionVariousTextures()625 m_n_points = 4; in GeometryShaderLayeredRenderingBoundaryConditionNoGS()694 m_n_points = 1; in GeometryShaderLayeredRenderingBoundaryConditionNoLayerSet()781 m_n_points = 1; in GeometryShaderLayeredRenderingBoundaryConditionNoLayeredFBO()
231 glw::GLuint m_n_points; member in glcts::AdjacencyGridStrip263 glw::GLuint m_n_points; member in glcts::AdjacencyGrid
38 : m_line_segments(0), m_points(0), m_triangles(0), m_n_points(0), m_n_segments(0), m_n_triangles(0) in AdjacencyGrid()70 AdjacencyGridStrip::AdjacencyGridStrip() : m_n_points(0), m_points(0) in AdjacencyGridStrip()
70 glw::GLuint m_n_points; member in glcts::GeometryShaderLayeredRenderingBoundaryCondition