Searched refs:m_n_vertices_to_draw (Results 1 – 2 of 2) sorted by relevance
3710 , m_n_vertices_to_draw(0) in QuadsBufferStorageTestCase()3729 m_n_vertices_to_draw = m_n_quads_x * /* quads in X */ in QuadsBufferStorageTestCase()3734 m_data_size = static_cast<glw::GLuint>(m_n_vertices_to_draw * 4 /* components */ * sizeof(float)); in QuadsBufferStorageTestCase()3738 DE_ASSERT(m_n_vertices_to_draw < 65536); in QuadsBufferStorageTestCase()3740 …m_data_size = static_cast<glw::GLuint>(m_data_size + (m_n_vertices_to_draw * sizeof(unsigned short… in QuadsBufferStorageTestCase()3746 (m_n_vertices_to_draw * sizeof(unsigned char) * 4 * /* rgba components */ in QuadsBufferStorageTestCase()3842 for (int index = m_n_vertices_to_draw - 1; index >= 0; --index) in createTestData()4003 m_n_vertices_to_draw); in execute()4011 m_gl.drawElements(GL_TRIANGLES, m_n_vertices_to_draw, GL_UNSIGNED_SHORT, in execute()4021 m_n_vertices_to_draw, /* end */ in execute()[all …]
718 unsigned int m_n_vertices_to_draw; member in gl4cts::QuadsBufferStorageTestCase