Home
last modified time | relevance | path

Searched refs:m_need_back_color (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_shader_fragment.h93 bool m_need_back_color; variable
Dsfn_shader_fragment.cpp47 m_need_back_color(false), in FragmentShaderFromNir()
91 m_need_back_color = m_two_sided_color; in do_process_inputs()
211 if (m_sv_values.test(es_face) || m_need_back_color) { in do_allocate_reserved_registers()
248 if (m_need_back_color) { in do_allocate_reserved_registers()
628 if (m_need_back_color && io.name() == TGSI_SEMANTIC_COLOR) { in do_emit_load_deref()