Searched refs:m_pBackdropBitmap (Results 1 – 4 of 4) sorted by relevance
123 RetainPtr<CFX_DIBitmap> m_pBackdropBitmap; variable
1141 m_pBackdropBitmap(pBackdropBitmap) { in CFX_AggDeviceDriver()1315 RetainPtr<CFX_DIBitmap> pt = bGroupKnockout ? m_pBackdropBitmap : nullptr; in RenderRasterizer()1485 if (m_pBackdropBitmap) { in GetDIBits()1486 pBack = m_pBackdropBitmap->Clone(&rect); in GetDIBits()1510 return m_pBackdropBitmap; in GetBackDrop()
1601 m_pBackdropBitmap(pBackdropBitmap), in CFX_SkiaDeviceDriver()1623 m_pBackdropBitmap(nullptr), in CFX_SkiaDeviceDriver()1633 m_pBackdropBitmap(nullptr), in CFX_SkiaDeviceDriver()2358 if (m_pBackdropBitmap) { in GetDIBits()2359 pBack = m_pBackdropBitmap->Clone(&rect); in GetDIBits()2386 return m_pBackdropBitmap; in GetBackDrop()2479 DebugValidate(m_pBitmap, m_pBackdropBitmap); in StartDIBits()2514 DebugValidate(m_pBitmap, m_pBackdropBitmap); in StartDIBits()2609 DebugValidate(m_pBitmap, m_pBackdropBitmap); in DrawBitsWithMask()2641 DebugValidate(m_pBitmap, m_pBackdropBitmap); in DrawBitsWithMask()[all …]
174 RetainPtr<CFX_DIBitmap> m_pBackdropBitmap; variable