Searched refs:m_param_value_size (Results 1 – 2 of 2) sorted by relevance
42 const glw::GLuint TextureBufferActiveUniformValidation::m_param_value_size = 100; member in glcts::TextureBufferActiveUniformValidation250 std::vector<glw::GLchar> nameValue(m_param_value_size); in iterate()260 …gl.getActiveUniform(m_po_id, i /* index */, (glw::GLsizei)(m_param_value_size - 1), ¶mLength, … in iterate()275 else if (strncmp(&nameValue[0], param->get_uniform_name().c_str(), m_param_value_size)) in iterate()
180 static const glw::GLuint m_param_value_size; member in glcts::TextureBufferActiveUniformValidation