Searched refs:m_rbColor (Results 1 – 1 of 1) sorted by relevance
1087 GLuint m_rbColor; member in glcts::RenderbufferCase1097 , m_rbColor(0) in RenderbufferCase()1357 m_rbColor = createAndAttachRenderBuffer(m_testFormat.format, GL_COLOR_ATTACHMENT0); in createFramebuffer()1362 m_rbColor = createAndAttachRenderBuffer(GL_RGBA8, GL_COLOR_ATTACHMENT0); in createFramebuffer()1402 if (m_rbColor) in deleteFramebuffer()1403 gl.deleteRenderbuffers(1, &m_rbColor); in deleteFramebuffer()