Searched refs:m_reference_compressed_rectangle (Results 1 – 2 of 2) sorted by relevance
9651 , m_reference_compressed_rectangle(DE_NULL) in SubImageErrorsTest()9922 m_reference_compressed_rectangle = new glw::GLubyte[m_reference_compressed_rectangle_size]; in Prepare()9924 gl.getCompressedTexImage(GL_TEXTURE_RECTANGLE, 0, m_reference_compressed_rectangle); in Prepare()11062 …m_reference_compressed_rectangle) /* Do test only if rectangle compressed texture is supported by … in Test2DCompressed()11066 m_reference_compressed_rectangle_size, m_reference_compressed_rectangle); in Test2DCompressed()11307 if (DE_NULL != m_reference_compressed_rectangle) in Clean()11309 delete[] m_reference_compressed_rectangle; in Clean()11311 m_reference_compressed_rectangle = NULL; in Clean()
6496 glw::GLubyte* m_reference_compressed_rectangle; member in gl4cts::DirectStateAccess::Textures::SubImageErrorsTest