Searched refs:m_render_primitives (Results 1 – 2 of 2) sorted by relevance
1086 , m_render_primitives(0) in FunctionalTest()1870 m_render_primitives = 0; in configureVAO()2084 m_render_primitives = n_primitives_total; in configureVAO()2289 …for (glw::GLint n_primitive_index = 0; n_primitive_index < m_render_primitives; n_primitive_index+… in executeRenderTest()2528 DE_ASSERT(m_render_primitives % 9 == 0); in executeRenderTest()2544 DE_ASSERT(glw::GLsizei(n_culled_primitives_real) == m_render_primitives / 3); in executeRenderTest()2555 …glw::GLint one_third_of_rendered_primitives = (m_render_primitives - n_culled_primitives_real) / 3; in executeRenderTest()2577 DE_ASSERT(glw::GLsizei(n_culled_primitives_real) == m_render_primitives * 2 / 3); in executeRenderTest()2588 …glw::GLint one_third_of_rendered_primitives = (m_render_primitives - n_culled_primitives_real) / 3; in executeRenderTest()
194 glw::GLsizei m_render_primitives; member in glcts::CullDistance::FunctionalTest