/external/deqp/external/openglcts/modules/gles31/ |
D | es31cShaderAtomicCountersTests.cpp | 2265 GLuint counter_buffer_, m_ssbo; member in glcts::AdvancedUsageManyCounters 2271 m_ssbo = 0; in Setup() 2307 glGenBuffers(1, &m_ssbo); in Run() 2308 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_ssbo); in Run() 2325 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_ssbo); in Run() 2333 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run() 2341 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run() 2350 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run() 2360 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run() 2369 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run() [all …]
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D | es31cVertexAttribBindingTests.cpp | 2861 GLuint m_vsp, m_fsp, m_ppo, m_ssbo, m_vao, m_vbo; member in glcts::__anonb57445620111::AdvancedLargeStrideAndOffsetsNewAndLegacyAPI 2875 glGenBuffers(1, &m_ssbo); in Setup() 2895 glDeleteBuffers(1, &m_ssbo); in Cleanup() 2984 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, m_ssbo); in Run() 2997 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderAtomicCountersTests.cpp | 4225 GLuint m_acbo, m_ssbo; member in gl4cts::AdvancedManyDrawCalls2 4232 glGenBuffers(1, &m_ssbo); in Setup() 4242 glDeleteBuffers(1, &m_ssbo); in Cleanup() 4283 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_ssbo); in Run() 4315 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run() 4338 GLuint m_acbo, m_ssbo; member in gl4cts::AdvancedUsageMultipleComputeDispatches 4344 glGenBuffers(1, &m_ssbo); in Setup() 4353 glDeleteBuffers(1, &m_ssbo); in Cleanup() 4393 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_ssbo); in Run() 4420 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
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D | gl4cSparseBufferTests.cpp | 1208 , m_ssbo(0) in BufferTextureStorageTestCase() 1252 if (m_ssbo != 0) in deinitTestCaseGlobal() 1254 m_gl.deleteBuffers(1, &m_ssbo); in deinitTestCaseGlobal() 1256 m_ssbo = 0; in deinitTestCaseGlobal() 1308 m_gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in execute() 1312 m_ssbo); in execute() 1480 m_gl.genBuffers(1, &m_ssbo); in initTestCaseGlobal() 1483 m_gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in initTestCaseGlobal()
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D | gl4cSparseBufferTests.hpp | 266 glw::GLuint m_ssbo; member in gl4cts::BufferTextureStorageTestCase
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D | gl4cVertexAttribBindingTests.cpp | 3603 GLuint m_vsp, m_ppo, m_ssbo, m_vao, m_vbo; member in gl4cts::__anon87d447110111::AdvancedLargeStrideAndOffsetsNewAndLegacyAPI 3609 glGenBuffers(1, &m_ssbo); in Setup() 3620 glDeleteBuffers(1, &m_ssbo); in Cleanup() 3678 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, m_ssbo); in Run() 3687 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
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D | gl4cShaderStorageBufferObjectTests.cpp | 5073 GLuint m_vsp, m_ppo, m_ssbo, m_vao; member in gl4cts::__anon69e0890f0111::BasicNoBindingLayout 5079 glGenBuffers(1, &m_ssbo); in Setup() 5089 glDeleteBuffers(1, &m_ssbo); in Cleanup() 5112 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run() 5114 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 1, m_ssbo, 0, 4); in Run() 5115 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 5, m_ssbo, 256, 4); in Run() 5116 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 7, m_ssbo, 512, 4); in Run() 5124 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
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/external/angle/src/tests/deqp_support/ |
D | es31cVertexAttribBindingTests_override.cpp | 2897 GLuint m_vsp, m_fsp, m_ppo, m_ssbo, m_vao, m_vbo; member in glcts::__anonce9152960111::AdvancedLargeStrideAndOffsetsNewAndLegacyAPI 2911 glGenBuffers(1, &m_ssbo); in Setup() 2931 glDeleteBuffers(1, &m_ssbo); in Cleanup() 3025 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, m_ssbo); in Run() 3038 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
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