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Searched refs:m_ssbo (Results 1 – 8 of 8) sorted by relevance

/external/deqp/external/openglcts/modules/gles31/
Des31cShaderAtomicCountersTests.cpp2265 GLuint counter_buffer_, m_ssbo; member in glcts::AdvancedUsageManyCounters
2271 m_ssbo = 0; in Setup()
2307 glGenBuffers(1, &m_ssbo); in Run()
2308 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_ssbo); in Run()
2325 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_ssbo); in Run()
2333 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
2341 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
2350 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
2360 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
2369 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
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Des31cVertexAttribBindingTests.cpp2861 GLuint m_vsp, m_fsp, m_ppo, m_ssbo, m_vao, m_vbo; member in glcts::__anonb57445620111::AdvancedLargeStrideAndOffsetsNewAndLegacyAPI
2875 glGenBuffers(1, &m_ssbo); in Setup()
2895 glDeleteBuffers(1, &m_ssbo); in Cleanup()
2984 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, m_ssbo); in Run()
2997 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderAtomicCountersTests.cpp4225 GLuint m_acbo, m_ssbo; member in gl4cts::AdvancedManyDrawCalls2
4232 glGenBuffers(1, &m_ssbo); in Setup()
4242 glDeleteBuffers(1, &m_ssbo); in Cleanup()
4283 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_ssbo); in Run()
4315 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
4338 GLuint m_acbo, m_ssbo; member in gl4cts::AdvancedUsageMultipleComputeDispatches
4344 glGenBuffers(1, &m_ssbo); in Setup()
4353 glDeleteBuffers(1, &m_ssbo); in Cleanup()
4393 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_ssbo); in Run()
4420 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
Dgl4cSparseBufferTests.cpp1208 , m_ssbo(0) in BufferTextureStorageTestCase()
1252 if (m_ssbo != 0) in deinitTestCaseGlobal()
1254 m_gl.deleteBuffers(1, &m_ssbo); in deinitTestCaseGlobal()
1256 m_ssbo = 0; in deinitTestCaseGlobal()
1308 m_gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in execute()
1312 m_ssbo); in execute()
1480 m_gl.genBuffers(1, &m_ssbo); in initTestCaseGlobal()
1483 m_gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in initTestCaseGlobal()
Dgl4cSparseBufferTests.hpp266 glw::GLuint m_ssbo; member in gl4cts::BufferTextureStorageTestCase
Dgl4cVertexAttribBindingTests.cpp3603 GLuint m_vsp, m_ppo, m_ssbo, m_vao, m_vbo; member in gl4cts::__anon87d447110111::AdvancedLargeStrideAndOffsetsNewAndLegacyAPI
3609 glGenBuffers(1, &m_ssbo); in Setup()
3620 glDeleteBuffers(1, &m_ssbo); in Cleanup()
3678 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, m_ssbo); in Run()
3687 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
Dgl4cShaderStorageBufferObjectTests.cpp5073 GLuint m_vsp, m_ppo, m_ssbo, m_vao; member in gl4cts::__anon69e0890f0111::BasicNoBindingLayout
5079 glGenBuffers(1, &m_ssbo); in Setup()
5089 glDeleteBuffers(1, &m_ssbo); in Cleanup()
5112 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
5114 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 1, m_ssbo, 0, 4); in Run()
5115 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 5, m_ssbo, 256, 4); in Run()
5116 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 7, m_ssbo, 512, 4); in Run()
5124 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
/external/angle/src/tests/deqp_support/
Des31cVertexAttribBindingTests_override.cpp2897 GLuint m_vsp, m_fsp, m_ppo, m_ssbo, m_vao, m_vbo; member in glcts::__anonce9152960111::AdvancedLargeStrideAndOffsetsNewAndLegacyAPI
2911 glGenBuffers(1, &m_ssbo); in Setup()
2931 glDeleteBuffers(1, &m_ssbo); in Cleanup()
3025 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, m_ssbo); in Run()
3038 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()