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Searched refs:m_target_invalid (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp6408 , m_target_invalid(0) in CheckStatusErrorsTest()
6444 gl.checkNamedFramebufferStatus(m_fbo_valid, m_target_invalid); in iterate()
6507 ++m_target_invalid; in PrepareObjects()
6509 if (GL_FRAMEBUFFER == m_target_invalid) in PrepareObjects()
6514 if (GL_READ_FRAMEBUFFER == m_target_invalid) in PrepareObjects()
6519 if (GL_DRAW_FRAMEBUFFER == m_target_invalid) in PrepareObjects()
6579 m_target_invalid = 0; in Clean()
Dgl4cDirectStateAccessTests.hpp3434 glw::GLuint m_target_invalid; member in gl4cts::DirectStateAccess::Framebuffers::CheckStatusErrorsTest