Searched refs:m_test_quads_iterations (Results 1 – 2 of 2) sorted by relevance
1937 if (m_test_quads_iterations.size() == 0 || m_test_triangles_iterations.size() == 0) in getAmountOfIterations()1942 return (unsigned int)(m_test_quads_iterations.size() + m_test_triangles_iterations.size()); in getAmountOfIterations()1958 m_test_quads_iterations[n_iteration - n_triangles_tests]; in getTestForIteration()1986 DE_ASSERT(m_test_triangles_iterations.size() + m_test_quads_iterations.size() > n_iteration); in getIterationProperties()2018 DE_ASSERT(m_test_triangles_iterations.size() + m_test_quads_iterations.size() > n_iteration); in getTECode()2039 DE_ASSERT(m_test_quads_iterations.size() == 0 && m_test_triangles_iterations.size() == 0); in initTestIterations()2091 m_test_quads_iterations.push_back(test); in initTestIterations()2153 (unsigned int)m_test_quads_iterations.size(); in verifyResultData()2155 (n_iteration == 0) ? m_test_triangles_iterations : m_test_quads_iterations; in verifyResultData()2219 if (m_test_quads_iterations.size() == 0 || m_test_triangles_iterations.size() == 0) in getAmountOfIterations()[all …]
407 _test_iterations m_test_quads_iterations; member in glcts::TessellationShaderInvarianceRule5Test472 _test_iterations m_test_quads_iterations; member in glcts::TessellationShaderInvarianceRule6Test556 _test_iterations m_test_quads_iterations; member in glcts::TessellationShaderInvarianceRule7Test