Searched refs:m_texbuff_id (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferOperations.cpp | 55 , m_texbuff_id(0) in TextureBufferOperations() 102 gl.genTextures(1, &m_texbuff_id); in initTest() 108 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_texbuff_id); in initTest() 395 gl.bindImageTexture(0, m_texbuff_id, 0, GL_FALSE, 0, GL_READ_ONLY, GL_RGBA32I); in iterateFirstPhase() 634 if (0 != m_texbuff_id) in deinit() 636 gl.deleteTextures(1, &m_texbuff_id); in deinit() 637 m_texbuff_id = 0; in deinit() 1383 gl.bindImageTexture(m_image_unit, m_texbuff_id, 0, GL_FALSE, 0, GL_WRITE_ONLY, GL_RGBA32I); in initializeBufferObjectData()
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D | esextcTextureBufferOperations.hpp | 279 glw::GLuint m_texbuff_id; member in glcts::TextureBufferOperations
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