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Searched refs:m_texbuff_id (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferOperations.cpp55 , m_texbuff_id(0) in TextureBufferOperations()
102 gl.genTextures(1, &m_texbuff_id); in initTest()
108 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_texbuff_id); in initTest()
395 gl.bindImageTexture(0, m_texbuff_id, 0, GL_FALSE, 0, GL_READ_ONLY, GL_RGBA32I); in iterateFirstPhase()
634 if (0 != m_texbuff_id) in deinit()
636 gl.deleteTextures(1, &m_texbuff_id); in deinit()
637 m_texbuff_id = 0; in deinit()
1383 gl.bindImageTexture(m_image_unit, m_texbuff_id, 0, GL_FALSE, 0, GL_WRITE_ONLY, GL_RGBA32I); in initializeBufferObjectData()
DesextcTextureBufferOperations.hpp279 glw::GLuint m_texbuff_id; member in glcts::TextureBufferOperations