Home
last modified time | relevance | path

Searched refs:m_textureCube (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp243 glu::TextureCube* m_textureCube; member in deqp::gles2::Functional::ShaderTextureFunctionCase
252 , m_textureCube (DE_NULL) in ShaderTextureFunctionCase()
259 delete m_textureCube; in ~ShaderTextureFunctionCase()
369m_textureCube = new glu::TextureCube(m_renderCtx, m_textureSpec.format, m_textureSpec.dataType, m_… in initTexture()
383 m_textureCube->getRefTexture().allocLevel((tcu::CubeFace)face, level); in initTexture()
384 …tcu::fillWithGrid(m_textureCube->getRefTexture().getLevelFace(level, (tcu::CubeFace)face), de::max… in initTexture()
387 m_textureCube->upload(); in initTexture()
402 m_textures.push_back(gls::TextureBinding(m_textureCube, m_textureSpec.sampler)); in initTexture()
528 delete m_textureCube; in deinit()
531 m_textureCube = DE_NULL; in deinit()
/external/deqp/external/openglcts/modules/glesext/texture_shadow_lod/
DesextcTextureShadowLodFunctionsTest.cpp330 glu::TextureCube* m_textureCube; member in deqp::Functional::TextureShadowLodTestCase
344 , m_textureCube(DE_NULL) in TextureShadowLodTestCase()
353 delete m_textureCube; in ~TextureShadowLodTestCase()
567 m_textureCube = new glu::TextureCube(m_renderCtx, m_textureSpec.format, m_textureSpec.width); in initTexture()
581 m_textureCube->getRefTexture().allocLevel((tcu::CubeFace)face, level); in initTexture()
584 m_textureCube->getRefTexture().getLevelFace(level, (tcu::CubeFace)face); in initTexture()
597 m_textureCube->upload(); in initTexture()
617 m_textures.push_back(TextureBinding(m_textureCube, m_textureSpec.sampler)); in initTexture()
913 delete m_textureCube; in deinit()
917 m_textureCube = DE_NULL; in deinit()
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp464 glu::TextureCube* m_textureCube; member in deqp::gles3::Functional::ShaderTextureFunctionCase
475 , m_textureCube (DE_NULL) in ShaderTextureFunctionCase()
484 delete m_textureCube; in ~ShaderTextureFunctionCase()
616 m_textureCube = new glu::TextureCube(m_renderCtx, m_textureSpec.format, m_textureSpec.width); in initTexture()
630 m_textureCube->getRefTexture().allocLevel((tcu::CubeFace)face, level); in initTexture()
633 …const tcu::PixelBufferAccess access = m_textureCube->getRefTexture().getLevelFace(level, (tcu::Cu… in initTexture()
646 m_textureCube->upload(); in initTexture()
661 m_textures.push_back(gls::TextureBinding(m_textureCube, m_textureSpec.sampler)); in initTexture()
936 delete m_textureCube; in deinit()
941 m_textureCube = DE_NULL; in deinit()