Searched refs:m_textureCube (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fShaderTextureFunctionTests.cpp | 243 glu::TextureCube* m_textureCube; member in deqp::gles2::Functional::ShaderTextureFunctionCase 252 , m_textureCube (DE_NULL) in ShaderTextureFunctionCase() 259 delete m_textureCube; in ~ShaderTextureFunctionCase() 369 …m_textureCube = new glu::TextureCube(m_renderCtx, m_textureSpec.format, m_textureSpec.dataType, m_… in initTexture() 383 m_textureCube->getRefTexture().allocLevel((tcu::CubeFace)face, level); in initTexture() 384 …tcu::fillWithGrid(m_textureCube->getRefTexture().getLevelFace(level, (tcu::CubeFace)face), de::max… in initTexture() 387 m_textureCube->upload(); in initTexture() 402 m_textures.push_back(gls::TextureBinding(m_textureCube, m_textureSpec.sampler)); in initTexture() 528 delete m_textureCube; in deinit() 531 m_textureCube = DE_NULL; in deinit()
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/external/deqp/external/openglcts/modules/glesext/texture_shadow_lod/ |
D | esextcTextureShadowLodFunctionsTest.cpp | 330 glu::TextureCube* m_textureCube; member in deqp::Functional::TextureShadowLodTestCase 344 , m_textureCube(DE_NULL) in TextureShadowLodTestCase() 353 delete m_textureCube; in ~TextureShadowLodTestCase() 567 m_textureCube = new glu::TextureCube(m_renderCtx, m_textureSpec.format, m_textureSpec.width); in initTexture() 581 m_textureCube->getRefTexture().allocLevel((tcu::CubeFace)face, level); in initTexture() 584 m_textureCube->getRefTexture().getLevelFace(level, (tcu::CubeFace)face); in initTexture() 597 m_textureCube->upload(); in initTexture() 617 m_textures.push_back(TextureBinding(m_textureCube, m_textureSpec.sampler)); in initTexture() 913 delete m_textureCube; in deinit() 917 m_textureCube = DE_NULL; in deinit()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 464 glu::TextureCube* m_textureCube; member in deqp::gles3::Functional::ShaderTextureFunctionCase 475 , m_textureCube (DE_NULL) in ShaderTextureFunctionCase() 484 delete m_textureCube; in ~ShaderTextureFunctionCase() 616 m_textureCube = new glu::TextureCube(m_renderCtx, m_textureSpec.format, m_textureSpec.width); in initTexture() 630 m_textureCube->getRefTexture().allocLevel((tcu::CubeFace)face, level); in initTexture() 633 …const tcu::PixelBufferAccess access = m_textureCube->getRefTexture().getLevelFace(level, (tcu::Cu… in initTexture() 646 m_textureCube->upload(); in initTexture() 661 m_textures.push_back(gls::TextureBinding(m_textureCube, m_textureSpec.sampler)); in initTexture() 936 delete m_textureCube; in deinit() 941 m_textureCube = DE_NULL; in deinit()
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