Searched refs:m_textureSpec (Results 1 – 4 of 4) sorted by relevance
/external/deqp/external/openglcts/modules/glesext/texture_shadow_lod/ |
D | esextcTextureShadowLodFunctionsTest.cpp | 324 TextureSpec m_textureSpec; member in deqp::Functional::TextureShadowLodTestCase 341 , m_textureSpec(texture) in TextureShadowLodTestCase() 384 if (m_textureSpec.type == TEXTURETYPE_CUBE_MAP_ARRAY) in init() 407 if (m_textureSpec.type == TEXTURETYPE_CUBE_MAP_ARRAY) in init() 475 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_textureSpec.format); in initTexture() 481 switch (m_textureSpec.type) in initTexture() 485 float levelStep = isAutoLod ? 0.0f : 1.0f / (float)de::max(1, m_textureSpec.numLevels - 1); in initTexture() 488 int baseCellSize = de::min(m_textureSpec.width / 4, m_textureSpec.height / 4); in initTexture() 490 …m_texture2D = new glu::Texture2D(m_renderCtx, m_textureSpec.format, m_textureSpec.width, m_texture… in initTexture() 491 for (int level = 0; level < m_textureSpec.numLevels; level++) in initTexture() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderTextureFunctionTests.cpp | 237 TextureSpec m_textureSpec; member in deqp::gles2::Functional::ShaderTextureFunctionCase 249 , m_textureSpec (texture) in ShaderTextureFunctionCase() 323 …tcu::TextureFormat texFmt = glu::mapGLTransferFormat(m_textureSpec.format, m_textureSpec.dataTy… in initTexture() 329 switch (m_textureSpec.type) in initTexture() 333 float cStep = 1.0f / (float)de::max(1, m_textureSpec.numLevels-1); in initTexture() 336 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() 338 …D = new glu::Texture2D(m_renderCtx, m_textureSpec.format, m_textureSpec.dataType, m_textureSpec.wi… in initTexture() 339 for (int level = 0; level < m_textureSpec.numLevels; level++) in initTexture() 352 …float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width /… in initTexture() 353 …float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*(float)m_textureSpec.height … in initTexture() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 736 const TextureSpec& m_textureSpec; member in vkt::sr::__anona427751b0111::ShaderTextureFunctionInstance 751 , m_textureSpec (textureSpec) in ShaderTextureFunctionInstance() 754 checkDeviceFeatures(m_context, m_textureSpec.type); in ShaderTextureFunctionInstance() 855 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_textureSpec.format); in initTexture() 864 switch (m_textureSpec.type) in initTexture() 868 float levelStep = isAutoLod ? 0.0f : 1.0f / (float)de::max(1, m_textureSpec.numLevels-1); in initTexture() 871 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() 874 …D = de::MovePtr<tcu::Texture2D>(new tcu::Texture2D(texFmt, m_textureSpec.width, m_textureSpec.heig… in initTexture() 876 for (int level = 0; level < m_textureSpec.numLevels; level++) in initTexture() 888 …float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width /… in initTexture() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 458 TextureSpec m_textureSpec; member in deqp::gles3::Functional::ShaderTextureFunctionCase 472 , m_textureSpec (texture) in ShaderTextureFunctionCase() 567 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_textureSpec.format); in initTexture() 575 switch (m_textureSpec.type) in initTexture() 579 float levelStep = isAutoLod ? 0.0f : 1.0f / (float)de::max(1, m_textureSpec.numLevels-1); in initTexture() 582 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() 584 …m_texture2D = new glu::Texture2D(m_renderCtx, m_textureSpec.format, m_textureSpec.width, m_texture… in initTexture() 585 for (int level = 0; level < m_textureSpec.numLevels; level++) in initTexture() 598 …float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width /… in initTexture() 599 …float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*(float)m_textureSpec.height … in initTexture() [all …]
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