Searched refs:m_texture_targets (Results 1 – 4 of 4) sorted by relevance
65 for (glw::GLuint i = 0; i < m_texture_targets.size(); ++i) in deinit()67 gl.bindTexture(m_texture_targets[i], 0); in deinit()103 m_texture_targets.push_back(GL_TEXTURE_2D); in initTest()104 m_texture_targets.push_back(GL_TEXTURE_2D_ARRAY); in initTest()105 m_texture_targets.push_back(GL_TEXTURE_3D); in initTest()106 m_texture_targets.push_back(GL_TEXTURE_CUBE_MAP); in initTest()113 m_texture_targets.push_back(GL_TEXTURE_CUBE_MAP_ARRAY); in initTest()134 for (glw::GLuint i = 0; i < m_texture_targets.size(); ++i) in iterate()139 gl.bindTexture(m_texture_targets[i], m_to_id); in iterate()170 if (!verifyGLGetTexParameterfvResult(m_texture_targets[i], &data_fp_zeros[0])) in iterate()[all …]
112 std::vector<glw::GLenum> m_texture_targets; member in glcts::TextureBorderClampParameterTextureBorderColor
110 m_texture_targets.push_back(GL_TEXTURE_2D); in initTest()111 m_texture_targets.push_back(GL_TEXTURE_2D_ARRAY); in initTest()112 m_texture_targets.push_back(GL_TEXTURE_3D); in initTest()113 m_texture_targets.push_back(GL_TEXTURE_CUBE_MAP); in initTest()117 m_texture_targets.push_back(GL_TEXTURE_CUBE_MAP_ARRAY); in initTest()122 m_texture_targets.push_back(GL_TEXTURE_2D_MULTISAMPLE); in initTest()127 m_texture_targets.push_back(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES); in initTest()175 …for (TargetsVector::iterator iter = m_texture_targets.begin(); iter != m_texture_targets.end(); ++… in iterate()
90 TargetsVector m_texture_targets; /* Texture Targets */ member in glcts::TextureBufferErrors