Searched refs:m_to_2D_empty (Results 1 – 2 of 2) sorted by relevance
9634 , m_to_2D_empty(0) in SubImageErrorsTest()9745 gl.createTextures(GL_TEXTURE_2D, 1, &m_to_2D_empty); in Prepare()11211 if (m_to_2D_empty) in Clean()11213 gl.deleteTextures(1, &m_to_2D_empty); in Clean()11215 m_to_2D_empty = 0; in Clean()
6479 glw::GLuint m_to_2D_empty; member in gl4cts::DirectStateAccess::Textures::SubImageErrorsTest