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Searched refs:m_vertShader (Results 1 – 4 of 4) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cPostDepthCoverageTests.cpp78 m_vertShader = c_commonVertShader; in init()
146 ProgramSources sources1 = makeVtxFragSources(m_vertShader, m_fragShader1); in iterate()
160 ProgramSources sources2 = makeVtxFragSources(m_vertShader, m_fragShader2); in iterate()
173 ProgramSources sources3 = makeVtxFragSources(m_vertShader, m_fragShader3); in iterate()
186 ProgramSources sources4 = makeVtxFragSources(m_vertShader, m_fragShader4); in iterate()
246 m_vertShader = c_commonVertShader; in init()
359 ProgramSources sources1a = makeVtxFragSources(m_vertShader, m_fragShader1a); in iterate()
372 ProgramSources sources1b = makeVtxFragSources(m_vertShader, m_fragShader1b); in iterate()
385 ProgramSources sources2 = makeVtxFragSources(m_vertShader, m_fragShader2); in iterate()
Dgl4cPostDepthCoverageTests.hpp56 std::string m_vertShader; member in gl4cts::PostDepthShaderCase
103 std::string m_vertShader; member in gl4cts::PostDepthSampleMaskCase
/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp393 , m_vertShader (0) in SimpleProgramCase()
422 m_vertShader = vertShader; in compileShaders()
432 glAttachShader(program, m_vertShader); in linkProgram()
443 glDeleteShader(m_vertShader); in cleanup()
449 GLuint m_vertShader; member in deqp::gles2::Functional::SimpleProgramCase
475 glDeleteShader(m_vertShader); in deleteShaders()
488 TCU_CHECK(checkDeleteStatus(m_vertShader) && checkDeleteStatus(m_fragShader)); in test()
492 TCU_CHECK(!(glIsShader(m_vertShader) || glIsShader(m_fragShader))); in test()
/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp447 , m_vertShader (0) in SimpleProgramCase()
476 m_vertShader = vertShader; in compileShaders()
486 glAttachShader(program, m_vertShader); in linkProgram()
497 glDeleteShader(m_vertShader); in cleanup()
503 GLuint m_vertShader; member in deqp::gles3::Functional::SimpleProgramCase
529 glDeleteShader(m_vertShader); in deleteShaders()
542 TCU_CHECK(checkDeleteStatus(m_vertShader) && checkDeleteStatus(m_fragShader)); in test()
546 TCU_CHECK(!(glIsShader(m_vertShader) || glIsShader(m_fragShader))); in test()